Ragnarok Online Evolution Of Combat fanon stuff.

Ragnarok Online: Renewal + Evolution of COmbat.

Changes:
- Almost all damage skills are nerfed back before renewal for meant for GVG/PVP/PK only.
- HP and MP modifiers of all classes are 120x (Asura Strike and Martyr's reckoning HP cost and damage are nerfed absolutely to avoid suicide!)
- HP and SP boosts from percentages do NOT benefit Asura Strike and Dragon Breath,
- Cart Weight and starting weight and  with bonus per STR modifier is 5x
- Almost all monsters have maintained High health before pre-renewal.
- It is now an incremental, up to 1.797693134862315907729305190789e+308, up from 4294967296
- HP & SP percentage boosting ones in the cards are 50x higher. 4x Tao Gunka card will give you 20,000% more HP boost
- All monsters start with 120% more HP. MVPs start with 30x HP.
- XP chart is maintained in Renewal.
- Boss Protocols cannot be targeted by skills, but they can from normal attacks. They have 100% magic damage block and reduction from GTB effect. Their ASPD is affected by AGI/LUK/DEX, Critical Chance is affected by LUK. They have 4x more HP than non-Boss protocols. They withstand a lot of damage without flinching. The funny thing is you can't use Sense on them and damage you inflict onto or take from them are not displayed. It's going to be quite a challenge.
- Boss protocols reflect 30% damage back to players.

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Fanmade Ragnarok Online fanon